Post by Katherine on Jan 14, 2015 19:50:08 GMT
[Note from Plot: Below is considered in-game information usable by all characters and players as common knowledge.]
The Farmer’s Guild
Colors: Yellow and Green
Requirements to Join: Work experience on a farm and sponsorship by a current member
Requirements of Membership: Work at least one season a year on a farm
The Order of the Harvest - Dedicated to supporting the work and training of farmers across Dragon’s Bane.
The Order of the Hound - Trains and breeds domesticated animals for all functions across Dragon’s Bane.
The Order of the Lamb - Manages livestock for the purpose of consumption and/or for the purpose of use of the byproducts.
The Forester’s Order - A strange subsection of the Farmer’s Guild, the Forester’s Order manages wooded land, sometimes clearing it for the Farmer’s Guild and sometimes managing it for lumber.
The Merchant’s Guild
Colors: Gold and Silver
Requirements to Join: Evidence of a new market or a needed industry
Requirements of Membership: Five percent of profits for the year and must make a profit every other year.
The Order of the Rambling Wheel - Comprised of travelling merchants who travel from town to town selling all manner of wares.
The Order of the Dead End - Not widely advertised but a good source for hard to reach items.
Order of the Golden Coin - Comprised of moneylenders who loan to people at all levels of society and the debt collectors who work for them.
The Servant's Guild
Colors: White and Black
Requirements to Join: Currently employed as a servant
Requirements of Membership: Maintain a position as a servant with less than three months of unemployment.
The Order of the Valet- Employed as personal, private servant of a household working to discreetly fill the needs of their employers
The Butler's or Maid’s Order- A network for household staff
The Order of the Herald- Work as messengers and ambassadors
The Order of the Vigilant- Bodyguards for important people of Dragon’s Bane on a more long term basis. The Order of the Vigilant’s standards for professionalism and discretion makes it’s members to be picked over that of the Adventurer's Guild for jobs.
The Smith's Guild
Colors: Grey and Black
Requirements to Join: At least an apprentice engineer or smith
Requirements of Membership: Continued practice of craft
The Order of the Forge - Comprised of smiths and engineers alike the order focuses on creating high skills projects like workshops and specialized blades and armor.
The Order of the Anvil - Focuses on smaller, larger scale projects like providing weapons and armor to citizens, or within a town, horseshoes, pots, and even fence posts.
The Order of the Lock - Works with many different organizations to provide security through the form of locks and traps.
The Order of the Pick - Comprised of miners who help provide ore needed for the guild’s projects.
The Builder’s Order - Focuses on creating buildings, ships, and structures.
The Farmer’s Guild
Colors: Yellow and Green
Requirements to Join: Work experience on a farm and sponsorship by a current member
Requirements of Membership: Work at least one season a year on a farm
The Order of the Harvest - Dedicated to supporting the work and training of farmers across Dragon’s Bane.
The Order of the Hound - Trains and breeds domesticated animals for all functions across Dragon’s Bane.
The Order of the Lamb - Manages livestock for the purpose of consumption and/or for the purpose of use of the byproducts.
The Forester’s Order - A strange subsection of the Farmer’s Guild, the Forester’s Order manages wooded land, sometimes clearing it for the Farmer’s Guild and sometimes managing it for lumber.
The Merchant’s Guild
Colors: Gold and Silver
Requirements to Join: Evidence of a new market or a needed industry
Requirements of Membership: Five percent of profits for the year and must make a profit every other year.
The Order of the Rambling Wheel - Comprised of travelling merchants who travel from town to town selling all manner of wares.
The Order of the Dead End - Not widely advertised but a good source for hard to reach items.
Order of the Golden Coin - Comprised of moneylenders who loan to people at all levels of society and the debt collectors who work for them.
The Servant's Guild
Colors: White and Black
Requirements to Join: Currently employed as a servant
Requirements of Membership: Maintain a position as a servant with less than three months of unemployment.
The Order of the Valet- Employed as personal, private servant of a household working to discreetly fill the needs of their employers
The Butler's or Maid’s Order- A network for household staff
The Order of the Herald- Work as messengers and ambassadors
The Order of the Vigilant- Bodyguards for important people of Dragon’s Bane on a more long term basis. The Order of the Vigilant’s standards for professionalism and discretion makes it’s members to be picked over that of the Adventurer's Guild for jobs.
The Smith's Guild
Colors: Grey and Black
Requirements to Join: At least an apprentice engineer or smith
Requirements of Membership: Continued practice of craft
The Order of the Forge - Comprised of smiths and engineers alike the order focuses on creating high skills projects like workshops and specialized blades and armor.
The Order of the Anvil - Focuses on smaller, larger scale projects like providing weapons and armor to citizens, or within a town, horseshoes, pots, and even fence posts.
The Order of the Lock - Works with many different organizations to provide security through the form of locks and traps.
The Order of the Pick - Comprised of miners who help provide ore needed for the guild’s projects.
The Builder’s Order - Focuses on creating buildings, ships, and structures.